Ranno

Unfinished Entry

Ranno keeps the peace!

The Mii
Use the light blue Toad Outfit and no voice.

The Moves
For his neutral special Ranno performs a flurry of strikes before ending in an uppercut (Flashing Mach Punch). None of the options on offer are similar to Ranno's neutral special in Rivals, so I decided on the one most fitting to his playstyle. Side special sees Ranno dash forwards and again perform several strikes (Onslaught). Rivals of Aether has no grabs so Suplex doesn't really fit and neither does a fire move on a water elemental, so Onslaught it is. For his up special, I chose Helicopter Kick as it resembles the spinning attack Ranno can perform after using his up special. And finally Feint Jump to represent his up special and the dive kick he can perform afterwards.

The Style
I chose Ninja Style because it, out of all options, felt the most like Rivals physics and it has an effect that will be useful later.

The Spirits
Ranno has two spirits being Perfect Shield Reflect to represent how parries work in rivals and Black Hole Equipped to represent his bubble. Speaking of which...

The Item
Ranno spawns Black Holes on low to represent his trapping bubbles in Rivals.

Analysis
Ranno is a glass cannon who needs to be patient timing parries and waiting for blackholes to spawn, and is rewarded when given a long window to combo his foes once he gets his item.

Unlock Battle
To unlock Ranno, fight him on Omega Kongo Falls with Black Holes on high. If a rule setting isn't listed, it is the default setting: Stage: Kongo Falls [Ω] Style: Stock Stock: 3 FS Meter: Off Spirits: On CPU Lv.: 9 Items: High Item Selection: Black Hole

Summary
The Ray MK II with Ninja Style: 1 Support Spirit with Perfect Shield Reflect 1 Support Spirit with Black Hole Equipped Item Fighter Item: Black Hole



Credits: CHUCKLES SHMUCKLES Mii instructions forthcoming

Unfinished Entry