Flying Man

Flying Man is summoned! Flying Man is the courage that Ninten and Ness uses in Magicant and resides there

The Mii
Use this guide to create a blank Mii, and the Flying Man & Outfit and set it yellow.

The Moves
Flying Man Neutral (Flashing Mach Punch) and side (Onslaught) is taken from the spirit battle of Flying Man, Up is Soaring Axe Kick and Down is Feint Jump, as the up is the closest to one of their moves in the Magicant Stage which is similar to Incineroar’s up Special and down second part of the move is the same pretty much.

The Style
The Style uses the Demon Style which increase Offense but lower Defense, which is fitting given the Flying Man easily dies.

The Spirits
The three sports they are using is Trade-Off Attacks ↑, which is fitting as Flying Man are pretty strong and pretty much tough, as Trade off gives the 30% damage to give a boost in attack, so they would start of with 90%.

Analysis
Overall, Flying Man is a very frail character who takes tons of damage more than usual, and will be in trouble due to having to start with 90% damage, however, as a trade off, they gained buffed in attack damage and is pretty strong all around, you gonna have to be very quick to rush towards your opponents and attack them without being attacked yourself.

Unlock Battle
To unlock both Ninten and Flying Man (you do have the option to only unlock one but it is all up to you), fight against a team of Ninten (if you don't have the MFP Ninten, use Ness) and five Flying Men with any character, in a 300 HP Stamina Match with Ninten (Ness) having 250 HP and the Flying Men starting at 60 HP due to Trade Off with Final Smashes off, Basebat Items and Food items set to high.

If a rule setting isn't listed, it is the default setting: Stage: Magicant Style: Stamina Stamina: 300 HP Stock: 1 Time Limit: Infinite FS Meter: Off Spirits: On CPU Lv.: 7 Stage Hazards: Enabled Items: High Food, Home-Run Bat

Summary
The Ray MK II with Demon Style: 3 Support Spirits with Trade-Off Attacks ↑



Credits: SuperMarcoToad64 Mii