Zero (MMZ)

MegaMan Zero charges in!

-This here is Zero's form after the Zero from the MegaMan X series let scientists study his body to destroy the Maverick Virus that Zero himself caused. At first, after being awakened by a young scientist Ciel, he has trouble with his memories but is still the same Zero who fights as a hero. In the Mega Man Zero series, he can equip different chips to change his stats or element. He also wields many different weapons, including his Z sabed, Shield boomerang and Buster shot gun.

The Mii
Check out the images below to see Zero's mii.

Headgear: Dragon Helmet Outfit: Cybernetic suit (Alts below) Optionally, headgear can be swapped out for the original Zero's helmet.

Voice: type 3 normal. Type 5 can be also picked, since it is voiced by Zero's japanese voice actor (although that is X series Zero's voice)

The Moves
These are Zero's specials (or EX skills) Neutral Special is Blurring blade, Zero equips the flame chip and thrusts the Z saber forward.

Side B is Chakram. Zero throws the Shield boomerang as a projectile.

Up B is Stone scabbard, Zero performs a dashing jump and dives down thrusting his saber down.

Down B is reverse slash, Zero does a slash that instead of creating projectiles, reflects them.

The Style
Ray MK II with Land Style, increasing ground attack and speed but less jump and air attack.

The Spirits
First slot-hyper smash attacks (referencing charged slashes) Second slot-Lightweight Last slot-Landing lag down

Analysis
Zero (Z) is a strong combo character who also does well in mix ups with his mobility. He also can kill really easily. Although he is lightweight plus having a kind of bad recovery.

Unlock Battle
Handicap on Stocks: 3 each Stamina match Stage: Wily Castle (set the music to ZERO-theme of Zero from Mega Man X) You play as: Zero (Z) VS: 6 Mega Man level 9 CPUs equipped with the [MFP_ruleset#Default_Spirit_Set|Default Spirit Set]] (represent the pantheons, as well as there being 6 Mega Man versions, as Zero here is the protagonist of his own series) You have 120hp per stock, the Mega Men have 30hp per stock.

If a rule setting isn't listed, it is the default setting: Stage: Wily Castle (standard) Style: Stamina Stamina: You: 120 per stock, Mega man: 30hp per stock Stock: 3 each Time Limit: Infinite FS Meter: Off Spirits: On CPU Lv.: 9 Stage Hazards: Enabled Items: None

Summary
The Ray MK II with Land Style: 1 Support Spirit with Hyper Smash Attacks 1 Support Spirit with Lightweight 1 Supporr spirit with Landing Lag down



Credits: Category: Cl1V3 

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