Shadow the Hedgehog

With Shadow's close speed to Sonic's, he will bring his infamous Gun into the fight. He'll use everything he can from hand to hand combat, hover shoes and using one single gun. The jets in his hover shoes make him floaty and speedy, but he doesn't jump as high as Sonic. He will have tough time against projectile characters, so be alert for a projectile character or a foe Shadow has not yet faced before.

Spirit setup:
The Ray MK II with Runner Style: 1 Support Spirit with Trade-Off Ability ↑ 1 Support Spirit with Rage Blaster Equipped 1 Support Spirit with Floaty Jumps



The Supports
The Trade Off Ability Spirit:Evens Out Shadow's Speed, Defense And Attack Power, making him just slightly faster than Sonic The Hedgehog, The Blue Blur Himself. The Rage Blaster:Consumes Shadow's Rage Into The Gun/Blaster With Every Damage Taken From Every Hit Given To Shadow, When All of His Rage Is Consumed, The Blaster/Gun Will Be At Its Maximin Power And Strength, But Use It Wise, Strong or Weak, It Still Has Limited Ammo, Your Enemy Can Also Steal It and Use it against you, so watch out and make sure to take it back before they have the chance to use it on you. Floaty Jumps:Looks Like Shadow Upgraded His Hover Shoes to never run out of fuel and be always activate when in the air or jumping around, This makes Shadow a Strong Character In both Ground and Air, but watch out! he can still get hit by Projectiles and aerials too, so be careful!

The Attacks
Neutral Special, Flashing Mach Punch:Shadow will move his fists around quickly to rack up damage, it can also kill if the enemy is at a high enough %. It Also works in the air too! Side B, Onslaught:Shadow Will Quickly Rush at the enemy to swiftly punch and kick them, it's strong and while it can spike, the spike effect can never kill the enemy, so use it on the enemy when they're on the ground or in the air to get a kill, But careful! You'll be in Freefall once you use it! Up B, Helicopter Kick:Shadow Can Move around, However, you can get hit while attempting to recover so walljump than quickly up b at the right time! and before your enemy realizes it, Hit them and knock them off the Stage! But Careful, Much Like Onslaught, you'll be put into Freefall once you use it to recover. Down B, Counter Throw:This One Is Self Explanatory But Just In Case, Here's The Deal:Once The Enemy tries to hit Shadow at the wrong time, He'll grab them and do a back toss behind him, causing him to turn around in the process, It can kill and it also works in the air too!

Credits: Infinity Mii: WiiSPN