Hat Kid

She’s finally here, the hero looking for hour glasses: Hat Kid from the "A Hat in Time" series!

The Mii
The hat wearing child trying to find her way back home. Hat Kid is a fast fighter who wants to get in, deal damage and get out. But since she doesn’t really have physical strength in her home game, she brings her hat abilities with her to the brawl. In all she’s a fast all a rounder type character who, if you fight someone who can play this archetype perfectly, you are in for a world of hurt. But when she’s beating you up, she has to look stylish while doing it. Which brings me to her alts: - 1. Purple shirt w top hat (basic colors) - 2. Purple shirt w no top hat (Hatless Hat Kid Mod) - 3. Light green shirt w top hat (Bow Kid) - 4. Red shirt w top hat (Mafia Boss) - 5. Black shirt w top hat (Conductor) - 6. Brown shirt w top hat (Crime Solving Outfit) - 7. Red shirt w no top hat (Mustache Kid) - 8. Purple shirt w floral hat (Scrapped Hat Adult)

The Moves
Hat Kids moves are (mostly) based off of her attacks from the main games: For her neutral special she forms a black bottle and throws it at the opponent. This move is Shot Put and a reference to her brewing hat. For her side special she does her iconic dive, but when she dives at the opponent she ends it with a attacking combo. This move is onslaught. For her up b she jumps high up into the air as she does a kick. This move is a smash original and it’s soaring axe kick. Finally for her down special, she waits for her opponent to try and hit her and when they do she uses the time stop hat to do a counter attack. This move is obviously counter. After hours of trying to find out which moves could fit her, these were some of the best, even tho they could be changed these are really fun moves to play around with and I hope you enjoy playing around with them.

The Style
For Hat Kids style I gave her a runner style ray mk II, since she’s on her feet most of the time. This also fits into her game plan of being able to run in and run out without any consequences.

The Spirits
For her spirits I wanted to implement her iconic umbrella, which is why she has 2 floaty jumps. This allows her to recover even from the lowest spots, if she has a jump and makes it easier for her to drift away from danger like she floating with a umbrella. As for her next spirit, I wanted to give her the ice hat and the best way to do it is with Freezie. This throwable item allows her to get a easy damage lead at the start of the match, aswell as devastating combos. If you want to practice combos with her ice hat , combos should be your go to.

Analysis
She’s kinda like a Sheik and Mario hybrid meaning most of there weaknesses shine with her like her floaty jumps are both a blessing and a curse with the fact that she can be edge guarded easier then most other characters. She isn’t a good character for edge guarding, she really light so watch out because even the slightest bit of damage matters. Just like Sheik she has trouble killing, making her have to work harder then most characters just to get a kill. As you can see she has a lot of weaknesses but if you are able to overcome them, she’s a amazingly strong character with a good combo game and she can easily make people scared to do something. If you like strong all arounder type combo characters, Hat Kid is the character for you.

Summary:
The Ray MK II with Runner Style: 2 Support Spirits with Floaty Jumps 1 Support Spirit with Freezie Equipped