Koopa Troopa

Years being stomped on, Koopa Troopa enters!

The Mii
Once you load the Mii created by WiiSPN, select the Wooly Yoshi Outfit as it is the most Koopa-look in my opinion, and select no voice as I don't think any voice fits the Koopa, you have the option to use the Spiny Shell Hat and Special Forces Helmet for Alts but that's part up to you, you also have the option to use the Joy-Con Outfit but again, that is up to you.

The Moves
For Neutral Special, Koopa brings a hammer to throw at opponents, referencing it's sub-species Hammer Bro (Shot Put)

For Side Special, Koopa learns Bowser's Side Special to help him (Suplex)

For Up Special, Koopa does a quick leap forward for vertical recovery, like how ParaTroopas often move up and down (Soaring Ax Kick)

For Down Special, it uses a backwards jump to bounce a bit like Green ParaTroopas (Feint Jump Kick)

The Style
Select Equipment Style.

The Spirits
Give the Koopa Troopa the Green Shells to use in combat, referencing Koopas using shells as well maybe a small nod to the three shells in Mario Kart.

Analysis
Koopa is a character that must take advantage of it shells, it is a bit weak like the actual Koopas in the games but the shells makes up for it.

Unlock Battle
To get Koopa Troopa, fight against LV9 Bowser in the Default Spirit Set while playing as Koopa Troopa.

If a rule setting isn't listed, it is the default setting: Stage: Mario Circuit Style: Stock Stock: 3 Time Limit: Infinite FS Meter: Off Spirits: On CPU Lv.: 9 Stage Hazards: Enabled Items: High Bob-omb, Boomerang, Green Shell, Blue Shell

Summary
The Ray MK II with Equipment Style: 3 Support Spirits with Green Shell Equipped



Credits: SuperMarcoToad64 Mii: WiiSPN