Team Fortress

Unfinished Entry

Team Fortress is on point!

The Gimmick
Before I can even get to the Miis, I have to address something. Heavy and Medic are NOT separate fighters, rather a new type of fighter I'm calling "Duo Fighters". Essentially, the Mii you play as is Medic, but before the match starts turn on a Level 9 CPU Heavy and put them on your team. The opponent must take all of Medic's stocks to win, so if Medic is defeated and Heavy is still alive either quit to the select menu or SD. Heavy doesn't matter, though it could be helpful to target him and get him off your back.

The Mii
Medic uses the white Standard Outfit and the Type 7 Low voice, while Heavy uses the red Steampunk Getup and the Type 11 Normal voice.

The Moves
Medic's neutral special has him shoot syringes from his syringe gun (Laser Blaze), and Heavy uses one of Demoman's sticky bombs (Grenade Launch). Medic stole Pyro's flamethrower and attached it to his Medi Gun (Flame Pillar), and Heavy points forwards and calls for Sniper to shoot at the target (Stealth Burst) Both Heavy and Medic have the same up special where they copy Soldier and perform a rocket jump (Cannon Jump Kick). For down special, Medic uses his Medi Gun to destroy projectiles and heal himself (Absorbing Vortex) and Heavy deploys a bomb (Bomb Drop).

The Style
Medic is fast but a bit defenseless, so use Ninja Style. Meanwhile Heavy is a textbook example of his titular archetype, so use Tank Style for him.

The Spirits
To allow him to heal Heavy, Medic uses 3 Fairy Bottle Equipped spirits. Heavy uses Critical Health Healing and Metal to represent Ubercharge and Critical Hit ↑ to of course represent critical hits in TF2.

Analysis
Medic and Heavy are unique fighters with a one of a kind playstyle. As Medic you need to support Heavy by barraging the foe with a flurry of projectiles, and once Heavy is at high percents and has already used their Ubercharge for the stock you need to use your Fairy Bottle to heal him back to fighting status.

Unlock Battle
To autobalance Team Fortress to your side, fight them on Upward. If a rule setting isn't listed, it is the default setting: Stage: Mushroomy Kingdom [Battlefield] Style: Stock Stock: 1 Spirits: On CPU Lv.: 9 Items: None

Summary
The Ray MK II with Ninja Style: 3 Support Spirits with Fairy Bottle Equipped The Ray MK II with Tank Style: 1 Support Spirit with Critical Health Healing & Metal 1 Support Spirit with Critical Hit ↑ Credits: CHUCKLES SHMUCKLES Mii instructions forthcoming

Unfinished Entry